We interviewed Lienzo to discuss the creative process behind their upcoming 3D adventure game, Mulaka.
Bennett Foddy answers our questions regarding the creation of Getting Over It and QWOP, along with whether or not he has plans to release games for the Nintendo Switch.
Find out how Project Scout came together, and whether or not this incredible portable PC has a future on Kickstarter!
We gain insight into a beautiful indie adventure game about man's journey through hell to rescue his daughter.
Learn more about the development process behind Gyre: Maelstrom in this in-depth interview with creators Evodant Interactive.
We took a trip to Mars to explore the past, present and future of indie game VR developers Steel Wool Studios.
Discover this upcoming fun and simplistic RPG called Hero.
Blue Byte’s Champions of Anteria aims to scratch your single-player strategy itch.
In our first IN_DEPTH, we travel to Seattle to learn more about System Era, the indie development team behind Astroneer.
Watch our exclusive interview with the man behind Wrong Dimension.
We chat with the one-man development team behind SongBringer.
We sit down with Grow Up developer Dale Scullion to discuss his upcoming game.
We interview indie developer Erik Rydeman about his upcoming game Clone Drone in the Danger Zone.
We interviewed Kent Hudson of Orthogonal Games to learn more about his studio and its current project.