Deponia is a point-and-click story-based game designed by Daedalic Entertainment, featuring a healthy mixture of adventure, romance, comedy, and quirky characters. Main protagonist Rufus bears many similarities to Secret of Monkey Island’s Guybrush Threepwood, minus Guybrush’s charm and likeability. Fans of Secret of Monkey Island will not only enjoy Rufus, but also the game’s comical puzzles.
The game’s art aesthetic is beautifully hand-drawn, welcoming players with vibrant colors and engaging scenery to explore. And Deponia’s introductory opening will help you grow accustomed to the game’s main mechanic of click on anything and everything. Reminiscent of classic LucasArts games, players will be encouraged to fully explore their environment, and figure out how to combine items to solve some incredibly tricky puzzles.
The story is simple enough. While most of Deponia’s citizens are content to live on the trash-filled planet, Rufus is understandably disenchanted with it all, especially considering how his father abandoned him on Deponia in the first place. Rufus’ main goal is to leave Deponia behind for the elusive world of Elysium. In a strange turn of events, the game makes no attempt to hide Rufus’ unpleasant nature and attitude.
However, Deponia’s imperfect protagonist is a refreshing break from the traditional squeaky clean heroes found in other adventure games. As the story progresses, Rufus bumps into love-interest Goal, with the two forming the perfect unsavory pair. Through the story, the two characters will grow and evolve, with Rufus becoming less egotistical, and Goal slowly becoming less selfish and entitled. Their love blossoms, and even if you don’t find the concept of true love a major draw, it still makes for a delightfully well-rounded experience.
The only real issue in Deponia is its abrupt ending, which leaves players with several unanswered questions. The game attempts to provide reassurance by flashing The End…?, but this offers little comfort. Although you will have to pay to continue Deponia’s story, it remains one of the best point-and-click adventures on the indie market.
- Reminiscent of classic LucasArts point-and-click adventures
- Refreshingly flawed protagonists
- Beautiful art design with engaging landscapes
- Difficult puzzles
- Abrupt ending