Torment Tides Of Numenera Delay Has A Silver Lining
Numerous delays have pushed back the release of InXile Entertainment’s Kickstarter-funded RPG title Torment: Tides of Numenera from its original
In a recent press release, InXile CEO Brian Fargo confirmed the simultaneous release which is being made possible thanks to the company’s partnership with publisher/developer Techland:
"After the critical and commercial success of Wasteland 2: Director’s Cut on consoles, and with fans clamoring for it, it had been in our plans to bring Torment: Tides of Numenera to PlayStation 4 and Xbox One. We’re especially excited to be partnering with Techland, who as developers themselves perfectly understand how to do a release without any compromise to the quality of the title."
Torment: Tides of Numenera was originally supposed to launch first on PC and then on consoles, but the delays InXile was forced to make had the side-benefit of bringing the console versions up to the same state as the PC version. All three versions will launch sometime in early 2017 as both digital and physical releases.
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